572 lines
17 KiB
Go
572 lines
17 KiB
Go
package api
|
||
|
||
import (
|
||
"encoding/json"
|
||
"fmt"
|
||
"net/http"
|
||
"sync"
|
||
"sync/atomic"
|
||
"time"
|
||
|
||
"codex-pool/internal/auth"
|
||
"codex-pool/internal/config"
|
||
"codex-pool/internal/database"
|
||
"codex-pool/internal/invite"
|
||
"codex-pool/internal/logger"
|
||
"codex-pool/internal/mail"
|
||
"codex-pool/internal/register"
|
||
)
|
||
|
||
// TeamProcessRequest 团队处理请求
|
||
type TeamProcessRequest struct {
|
||
// Owner 账号列表
|
||
Owners []struct {
|
||
Email string `json:"email"`
|
||
Password string `json:"password"`
|
||
Token string `json:"token"`
|
||
AccountID string `json:"account_id"` // 已存储的 account_id,如有则直接使用
|
||
} `json:"owners"`
|
||
// 配置
|
||
MembersPerTeam int `json:"members_per_team"` // 每个 Team 的成员数
|
||
ConcurrentTeams int `json:"concurrent_teams"` // 并发 Team 数量
|
||
BrowserType string `json:"browser_type"` // "chromedp" 或 "rod"
|
||
Headless bool `json:"headless"` // 是否无头模式
|
||
Proxy string `json:"proxy"` // 代理设置
|
||
IncludeOwner bool `json:"include_owner"` // 母号也入库到 S2A
|
||
}
|
||
|
||
// TeamProcessResult 团队处理结果
|
||
type TeamProcessResult struct {
|
||
TeamIndex int `json:"team_index"`
|
||
OwnerEmail string `json:"owner_email"`
|
||
TeamID string `json:"team_id"`
|
||
Registered int `json:"registered"`
|
||
AddedToS2A int `json:"added_to_s2a"`
|
||
MemberEmails []string `json:"member_emails"`
|
||
Errors []string `json:"errors"`
|
||
DurationMs int64 `json:"duration_ms"`
|
||
}
|
||
|
||
// TeamProcessState 处理状态
|
||
type TeamProcessState struct {
|
||
Running bool `json:"running"`
|
||
StartedAt time.Time `json:"started_at"`
|
||
TotalTeams int `json:"total_teams"`
|
||
Completed int32 `json:"completed"`
|
||
Results []TeamProcessResult `json:"results"`
|
||
mu sync.Mutex
|
||
}
|
||
|
||
var teamProcessState = &TeamProcessState{}
|
||
|
||
// HandleTeamProcess POST /api/team/process - 启动 Team 批量处理
|
||
func HandleTeamProcess(w http.ResponseWriter, r *http.Request) {
|
||
if r.Method != http.MethodPost {
|
||
Error(w, http.StatusMethodNotAllowed, "仅支持 POST")
|
||
return
|
||
}
|
||
|
||
// 检查是否正在运行
|
||
if teamProcessState.Running {
|
||
Error(w, http.StatusConflict, "已有任务正在运行")
|
||
return
|
||
}
|
||
|
||
var req TeamProcessRequest
|
||
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
|
||
Error(w, http.StatusBadRequest, "请求格式错误")
|
||
return
|
||
}
|
||
|
||
// 如果没有传入 owners,从数据库获取待处理的母号
|
||
if len(req.Owners) == 0 {
|
||
pendingOwners, err := database.Instance.GetPendingOwners()
|
||
if err != nil {
|
||
Error(w, http.StatusInternalServerError, fmt.Sprintf("获取待处理账号失败: %v", err))
|
||
return
|
||
}
|
||
if len(pendingOwners) == 0 {
|
||
Error(w, http.StatusBadRequest, "没有待处理的母号,请先上传账号文件")
|
||
return
|
||
}
|
||
// 转换为请求格式(包含已存储的 account_id)
|
||
for _, o := range pendingOwners {
|
||
req.Owners = append(req.Owners, struct {
|
||
Email string `json:"email"`
|
||
Password string `json:"password"`
|
||
Token string `json:"token"`
|
||
AccountID string `json:"account_id"`
|
||
}{
|
||
Email: o.Email,
|
||
Password: o.Password,
|
||
Token: o.Token,
|
||
AccountID: o.AccountID, // 直接使用数据库中存储的 account_id
|
||
})
|
||
}
|
||
logger.Info(fmt.Sprintf("从数据库加载 %d 个待处理母号", len(req.Owners)), "", "team")
|
||
}
|
||
|
||
if req.MembersPerTeam <= 0 {
|
||
req.MembersPerTeam = 4
|
||
}
|
||
if req.ConcurrentTeams <= 0 {
|
||
req.ConcurrentTeams = len(req.Owners)
|
||
}
|
||
if req.ConcurrentTeams > len(req.Owners) {
|
||
req.ConcurrentTeams = len(req.Owners)
|
||
}
|
||
if req.BrowserType == "" {
|
||
req.BrowserType = "chromedp" // 默认使用 Chromedp
|
||
}
|
||
if req.Proxy == "" && config.Global != nil {
|
||
req.Proxy = config.Global.GetProxy() // 使用新的代理获取方法
|
||
}
|
||
|
||
// 初始化状态
|
||
teamProcessState.Running = true
|
||
teamProcessState.StartedAt = time.Now()
|
||
teamProcessState.TotalTeams = len(req.Owners) // 所有 owners 都会处理
|
||
teamProcessState.Completed = 0
|
||
teamProcessState.Results = make([]TeamProcessResult, 0, len(req.Owners))
|
||
|
||
// 异步执行
|
||
go runTeamProcess(req)
|
||
|
||
Success(w, map[string]interface{}{
|
||
"message": "任务已启动",
|
||
"total_teams": len(req.Owners),
|
||
"concurrent_teams": req.ConcurrentTeams,
|
||
"started_at": teamProcessState.StartedAt,
|
||
})
|
||
}
|
||
|
||
// HandleTeamProcessStatus GET /api/team/status - 获取处理状态
|
||
func HandleTeamProcessStatus(w http.ResponseWriter, r *http.Request) {
|
||
if r.Method != http.MethodGet {
|
||
Error(w, http.StatusMethodNotAllowed, "仅支持 GET")
|
||
return
|
||
}
|
||
|
||
teamProcessState.mu.Lock()
|
||
defer teamProcessState.mu.Unlock()
|
||
|
||
Success(w, map[string]interface{}{
|
||
"running": teamProcessState.Running,
|
||
"started_at": teamProcessState.StartedAt,
|
||
"total_teams": teamProcessState.TotalTeams,
|
||
"completed": teamProcessState.Completed,
|
||
"results": teamProcessState.Results,
|
||
"elapsed_ms": time.Since(teamProcessState.StartedAt).Milliseconds(),
|
||
})
|
||
}
|
||
|
||
// HandleTeamProcessStop POST /api/team/stop - 停止处理
|
||
func HandleTeamProcessStop(w http.ResponseWriter, r *http.Request) {
|
||
if r.Method != http.MethodPost {
|
||
Error(w, http.StatusMethodNotAllowed, "仅支持 POST")
|
||
return
|
||
}
|
||
|
||
teamProcessState.Running = false
|
||
Success(w, map[string]string{"message": "已发送停止信号"})
|
||
}
|
||
|
||
// runTeamProcess 执行 Team 批量处理 - 使用工作池模式
|
||
func runTeamProcess(req TeamProcessRequest) {
|
||
defer func() {
|
||
teamProcessState.Running = false
|
||
}()
|
||
|
||
totalOwners := len(req.Owners)
|
||
workerCount := req.ConcurrentTeams // 同时运行的 worker 数量
|
||
if workerCount > totalOwners {
|
||
workerCount = totalOwners
|
||
}
|
||
if workerCount <= 0 {
|
||
workerCount = 2 // 默认 2 个并发
|
||
}
|
||
|
||
// 创建批次记录
|
||
var batchID int64
|
||
if database.Instance != nil {
|
||
var err error
|
||
batchID, err = database.Instance.CreateBatchRun(totalOwners)
|
||
if err != nil {
|
||
logger.Error(fmt.Sprintf("创建批次记录失败: %v", err), "", "team")
|
||
}
|
||
}
|
||
|
||
logger.Info(fmt.Sprintf("开始批量处理: 共 %d 个 Team, 并发数: %d", totalOwners, workerCount), "", "team")
|
||
|
||
// 任务队列
|
||
taskChan := make(chan int, totalOwners)
|
||
resultChan := make(chan TeamProcessResult, totalOwners)
|
||
|
||
var wg sync.WaitGroup
|
||
|
||
// 启动 worker
|
||
for w := 0; w < workerCount; w++ {
|
||
wg.Add(1)
|
||
go func(workerID int) {
|
||
defer wg.Done()
|
||
for idx := range taskChan {
|
||
if !teamProcessState.Running {
|
||
return
|
||
}
|
||
result := processSingleTeam(idx, req)
|
||
resultChan <- result
|
||
atomic.AddInt32(&teamProcessState.Completed, 1)
|
||
}
|
||
}(w)
|
||
}
|
||
|
||
// 发送任务
|
||
go func() {
|
||
for i := 0; i < totalOwners; i++ {
|
||
if !teamProcessState.Running {
|
||
break
|
||
}
|
||
taskChan <- i
|
||
}
|
||
close(taskChan)
|
||
}()
|
||
|
||
// 等待完成并收集结果
|
||
go func() {
|
||
wg.Wait()
|
||
close(resultChan)
|
||
}()
|
||
|
||
// 统计总数
|
||
var totalRegistered, totalAddedToS2A int
|
||
var allErrors []string
|
||
|
||
for result := range resultChan {
|
||
teamProcessState.mu.Lock()
|
||
teamProcessState.Results = append(teamProcessState.Results, result)
|
||
teamProcessState.mu.Unlock()
|
||
|
||
totalRegistered += result.Registered
|
||
totalAddedToS2A += result.AddedToS2A
|
||
allErrors = append(allErrors, result.Errors...)
|
||
}
|
||
|
||
// 更新批次记录
|
||
if database.Instance != nil && batchID > 0 {
|
||
errorsStr := ""
|
||
if len(allErrors) > 0 {
|
||
// 只保留前10条错误
|
||
if len(allErrors) > 10 {
|
||
allErrors = allErrors[:10]
|
||
}
|
||
errorsStr = fmt.Sprintf("%v", allErrors)
|
||
}
|
||
database.Instance.UpdateBatchRun(batchID, totalRegistered, totalAddedToS2A, errorsStr)
|
||
}
|
||
|
||
// 计算成功率
|
||
expectedTotal := totalOwners * req.MembersPerTeam
|
||
successRate := float64(0)
|
||
if expectedTotal > 0 {
|
||
successRate = float64(totalAddedToS2A) / float64(expectedTotal) * 100
|
||
}
|
||
|
||
logger.Success(fmt.Sprintf("批量处理完成: %d/%d 个 Team | 注册: %d, 入库: %d, 成功率: %.1f%%",
|
||
teamProcessState.Completed, totalOwners, totalRegistered, totalAddedToS2A, successRate), "", "team")
|
||
}
|
||
|
||
// processSingleTeam 处理单个 Team
|
||
func processSingleTeam(idx int, req TeamProcessRequest) TeamProcessResult {
|
||
startTime := time.Now()
|
||
owner := req.Owners[idx]
|
||
result := TeamProcessResult{
|
||
TeamIndex: idx + 1,
|
||
OwnerEmail: owner.Email,
|
||
MemberEmails: make([]string, 0),
|
||
Errors: make([]string, 0),
|
||
}
|
||
|
||
logPrefix := fmt.Sprintf("[Team %d]", idx+1)
|
||
logger.Info(fmt.Sprintf("%s 开始处理 | 母号: %s", logPrefix, owner.Email), owner.Email, "team")
|
||
|
||
// 标记 owner 为处理中
|
||
if database.Instance != nil {
|
||
database.Instance.MarkOwnerAsProcessing(owner.Email)
|
||
}
|
||
|
||
// 处理失败时的清理函数
|
||
markOwnerResult := func(success bool) {
|
||
if database.Instance != nil {
|
||
if success {
|
||
database.Instance.MarkOwnerAsUsed(owner.Email)
|
||
} else {
|
||
// 失败时恢复为 valid,允许重试
|
||
database.Instance.MarkOwnerAsFailed(owner.Email)
|
||
}
|
||
}
|
||
}
|
||
|
||
// Step 1: 获取 Team ID(优先使用已存储的 account_id)
|
||
var teamID string
|
||
inviter := invite.NewWithProxy(owner.Token, req.Proxy)
|
||
|
||
if owner.AccountID != "" {
|
||
// 直接使用数据库中存储的 account_id
|
||
teamID = owner.AccountID
|
||
inviter.SetAccountID(teamID) // 必须设置到 inviter 中
|
||
logger.Info(fmt.Sprintf("%s 使用已存储的 Team ID: %s", logPrefix, teamID), owner.Email, "team")
|
||
} else {
|
||
// 如果没有存储,才请求 API 获取
|
||
var err error
|
||
teamID, err = inviter.GetAccountID()
|
||
if err != nil {
|
||
result.Errors = append(result.Errors, fmt.Sprintf("获取 Team ID 失败: %v", err))
|
||
result.DurationMs = time.Since(startTime).Milliseconds()
|
||
logger.Error(fmt.Sprintf("%s Failed to get Team ID: %v", logPrefix, err), owner.Email, "team")
|
||
markOwnerResult(false)
|
||
return result
|
||
}
|
||
logger.Success(fmt.Sprintf("%s 获取到 Team ID: %s", logPrefix, teamID), owner.Email, "team")
|
||
}
|
||
result.TeamID = teamID
|
||
|
||
// Step 2: 并发注册成员
|
||
// 每个成员:邀请 → 注册,失败重试1次
|
||
// Team 有4次额外补救机会
|
||
type MemberAccount struct {
|
||
Email string
|
||
Password string
|
||
Success bool
|
||
}
|
||
children := make([]MemberAccount, req.MembersPerTeam)
|
||
var memberMu sync.Mutex
|
||
var memberWg sync.WaitGroup
|
||
|
||
// 注册单个成员的函数(带1次重试)
|
||
registerMember := func(memberIdx int, email, password string) bool {
|
||
name := register.GenerateName()
|
||
birthdate := register.GenerateBirthdate()
|
||
|
||
for attempt := 0; attempt < 2; attempt++ { // 最多尝试2次(首次+1次重试)
|
||
if !teamProcessState.Running {
|
||
return false
|
||
}
|
||
|
||
currentEmail := email
|
||
currentPassword := password
|
||
if attempt > 0 {
|
||
// 重试时使用新邮箱
|
||
currentEmail = mail.GenerateEmail()
|
||
currentPassword = register.GeneratePassword()
|
||
logger.Warning(fmt.Sprintf("%s [成员 %d] 重试,新邮箱: %s", logPrefix, memberIdx+1, currentEmail), currentEmail, "team")
|
||
}
|
||
|
||
// 发送邀请
|
||
if err := inviter.SendInvites([]string{currentEmail}); err != nil {
|
||
logger.Error(fmt.Sprintf("%s [成员 %d] 邀请失败: %v", logPrefix, memberIdx+1, err), currentEmail, "team")
|
||
continue
|
||
}
|
||
|
||
// 注册
|
||
_, err := registerWithTimeout(currentEmail, currentPassword, name, birthdate, req.Proxy)
|
||
if err != nil {
|
||
logger.Error(fmt.Sprintf("%s [成员 %d] 注册失败: %v", logPrefix, memberIdx+1, err), currentEmail, "team")
|
||
continue
|
||
}
|
||
|
||
// 成功
|
||
memberMu.Lock()
|
||
children[memberIdx] = MemberAccount{Email: currentEmail, Password: currentPassword, Success: true}
|
||
memberMu.Unlock()
|
||
logger.Success(fmt.Sprintf("%s [成员 %d] ✓ 注册成功", logPrefix, memberIdx+1), currentEmail, "team")
|
||
return true
|
||
}
|
||
return false
|
||
}
|
||
|
||
// 第一轮:并发注册4个成员
|
||
logger.Info(fmt.Sprintf("%s 开始并发注册 %d 个成员", logPrefix, req.MembersPerTeam), owner.Email, "team")
|
||
for i := 0; i < req.MembersPerTeam; i++ {
|
||
memberWg.Add(1)
|
||
go func(idx int) {
|
||
defer memberWg.Done()
|
||
email := mail.GenerateEmail()
|
||
password := register.GeneratePassword()
|
||
logger.Info(fmt.Sprintf("%s [成员 %d] 邮箱: %s", logPrefix, idx+1, email), email, "team")
|
||
registerMember(idx, email, password)
|
||
}(i)
|
||
}
|
||
memberWg.Wait()
|
||
|
||
// 统计失败的成员
|
||
failedSlots := make([]int, 0)
|
||
for i, c := range children {
|
||
if !c.Success {
|
||
failedSlots = append(failedSlots, i)
|
||
}
|
||
}
|
||
|
||
// 第二轮:Team 有 4 次额外补救机会
|
||
teamRetries := 4
|
||
for retry := 0; retry < teamRetries && len(failedSlots) > 0 && teamProcessState.Running; retry++ {
|
||
slotIdx := failedSlots[0]
|
||
logger.Warning(fmt.Sprintf("%s [补救 %d/%d] 尝试补充成员 %d", logPrefix, retry+1, teamRetries, slotIdx+1), owner.Email, "team")
|
||
|
||
email := mail.GenerateEmail()
|
||
password := register.GeneratePassword()
|
||
if registerMember(slotIdx, email, password) {
|
||
failedSlots = failedSlots[1:] // 成功,移除这个槽位
|
||
}
|
||
}
|
||
|
||
// 统计注册成功数
|
||
registeredChildren := make([]MemberAccount, 0)
|
||
for _, c := range children {
|
||
if c.Success {
|
||
registeredChildren = append(registeredChildren, c)
|
||
result.MemberEmails = append(result.MemberEmails, c.Email)
|
||
result.Registered++
|
||
}
|
||
}
|
||
|
||
if len(failedSlots) > 0 {
|
||
result.Errors = append(result.Errors, fmt.Sprintf("%d 个成员注册失败", len(failedSlots)))
|
||
}
|
||
logger.Info(fmt.Sprintf("%s 注册完成: %d/%d 成功", logPrefix, result.Registered, req.MembersPerTeam), owner.Email, "team")
|
||
|
||
// Step 4: S2A 授权入库(成员)
|
||
for i, child := range registeredChildren {
|
||
if !teamProcessState.Running {
|
||
break
|
||
}
|
||
|
||
s2aResp, err := auth.GenerateS2AAuthURL(config.Global.S2AApiBase, config.Global.S2AAdminKey, config.Global.ProxyID)
|
||
if err != nil {
|
||
result.Errors = append(result.Errors, fmt.Sprintf("Member %d auth URL: %v", i+1, err))
|
||
continue
|
||
}
|
||
|
||
// 根据配置选择浏览器自动化
|
||
var code string
|
||
if req.BrowserType == "rod" {
|
||
code, err = auth.CompleteWithRod(s2aResp.Data.AuthURL, child.Email, child.Password, teamID, req.Headless, req.Proxy)
|
||
} else {
|
||
code, err = auth.CompleteWithChromedp(s2aResp.Data.AuthURL, child.Email, child.Password, teamID, req.Headless, req.Proxy)
|
||
}
|
||
if err != nil {
|
||
result.Errors = append(result.Errors, fmt.Sprintf("Member %d browser: %v", i+1, err))
|
||
continue
|
||
}
|
||
|
||
// 提交到 S2A
|
||
_, err = auth.SubmitS2AOAuth(
|
||
config.Global.S2AApiBase,
|
||
config.Global.S2AAdminKey,
|
||
s2aResp.Data.SessionID,
|
||
code,
|
||
child.Email,
|
||
config.Global.Concurrency,
|
||
config.Global.Priority,
|
||
config.Global.GroupIDs,
|
||
config.Global.ProxyID,
|
||
)
|
||
if err != nil {
|
||
result.Errors = append(result.Errors, fmt.Sprintf("Member %d S2A: %v", i+1, err))
|
||
continue
|
||
}
|
||
|
||
result.AddedToS2A++
|
||
logger.Success(fmt.Sprintf("%s [成员 %d] ✓ 入库成功", logPrefix, i+1), child.Email, "team")
|
||
}
|
||
|
||
// Step 5: 母号也入库(如果开启)
|
||
if req.IncludeOwner && teamProcessState.Running {
|
||
logger.Info(fmt.Sprintf("%s 开始将母号入库到 S2A", logPrefix), owner.Email, "team")
|
||
|
||
s2aResp, err := auth.GenerateS2AAuthURL(config.Global.S2AApiBase, config.Global.S2AAdminKey, config.Global.ProxyID)
|
||
if err != nil {
|
||
result.Errors = append(result.Errors, fmt.Sprintf("Owner auth URL: %v", err))
|
||
} else {
|
||
var code string
|
||
if req.BrowserType == "rod" {
|
||
code, err = auth.CompleteWithRod(s2aResp.Data.AuthURL, owner.Email, owner.Password, teamID, req.Headless, req.Proxy)
|
||
} else {
|
||
code, err = auth.CompleteWithChromedp(s2aResp.Data.AuthURL, owner.Email, owner.Password, teamID, req.Headless, req.Proxy)
|
||
}
|
||
if err != nil {
|
||
result.Errors = append(result.Errors, fmt.Sprintf("Owner browser: %v", err))
|
||
} else {
|
||
_, err = auth.SubmitS2AOAuth(
|
||
config.Global.S2AApiBase,
|
||
config.Global.S2AAdminKey,
|
||
s2aResp.Data.SessionID,
|
||
code,
|
||
owner.Email,
|
||
config.Global.Concurrency,
|
||
config.Global.Priority,
|
||
config.Global.GroupIDs,
|
||
config.Global.ProxyID,
|
||
)
|
||
if err != nil {
|
||
result.Errors = append(result.Errors, fmt.Sprintf("Owner S2A: %v", err))
|
||
} else {
|
||
result.AddedToS2A++
|
||
logger.Success(fmt.Sprintf("%s [母号] ✓ 入库成功", logPrefix), owner.Email, "team")
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
result.DurationMs = time.Since(startTime).Milliseconds()
|
||
logger.Success(fmt.Sprintf("%s 完成 | 注册: %d, 入库: %d, 耗时: %.1fs", logPrefix, result.Registered, result.AddedToS2A, float64(result.DurationMs)/1000), owner.Email, "team")
|
||
|
||
// 根据入库结果标记 owner 状态
|
||
// 只要有任何一个账号入库成功,就标记为已使用
|
||
markOwnerResult(result.AddedToS2A > 0)
|
||
|
||
return result
|
||
}
|
||
|
||
// registerWithTimeout 带超时的注册
|
||
func registerWithTimeout(email, password, name, birthdate, proxy string) (*register.ChatGPTReg, error) {
|
||
reg, err := register.New(proxy)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
|
||
if err := reg.InitSession(); err != nil {
|
||
return nil, fmt.Errorf("初始化失败: %v", err)
|
||
}
|
||
if err := reg.GetAuthorizeURL(email); err != nil {
|
||
return nil, fmt.Errorf("获取授权URL失败: %v", err)
|
||
}
|
||
if err := reg.StartAuthorize(); err != nil {
|
||
return nil, fmt.Errorf("启动授权失败: %v", err)
|
||
}
|
||
if err := reg.Register(email, password); err != nil {
|
||
return nil, fmt.Errorf("注册失败: %v", err)
|
||
}
|
||
if err := reg.SendVerificationEmail(); err != nil {
|
||
return nil, fmt.Errorf("发送邮件失败: %v", err)
|
||
}
|
||
|
||
// 短超时获取验证码
|
||
otpCode, err := mail.GetVerificationCode(email, 5*time.Second)
|
||
if err != nil {
|
||
otpCode, err = mail.GetVerificationCode(email, 15*time.Second)
|
||
if err != nil {
|
||
return nil, fmt.Errorf("验证码获取超时")
|
||
}
|
||
}
|
||
|
||
if err := reg.ValidateOTP(otpCode); err != nil {
|
||
return nil, fmt.Errorf("OTP验证失败: %v", err)
|
||
}
|
||
if err := reg.CreateAccount(name, birthdate); err != nil {
|
||
return nil, fmt.Errorf("创建账户失败: %v", err)
|
||
}
|
||
|
||
_ = reg.GetSessionToken()
|
||
return reg, nil
|
||
}
|