feat: Implement batch team owner processing with dedicated upload, configuration, and monitoring pages and backend services.
This commit is contained in:
@@ -78,6 +78,10 @@ func main() {
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}
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fmt.Println()
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// 启动自动补号服务
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api.StartAutoAddService()
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fmt.Printf("%s[服务]%s 自动补号服务已启动\n", colorGreen, colorReset)
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// 启动服务器
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startServer(cfg)
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}
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209
backend/internal/api/auto_add.go
Normal file
209
backend/internal/api/auto_add.go
Normal file
@@ -0,0 +1,209 @@
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package api
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import (
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"fmt"
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"net/http"
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"strconv"
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"sync"
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"time"
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"codex-pool/internal/config"
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"codex-pool/internal/database"
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"codex-pool/internal/logger"
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)
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var (
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autoAddRunning bool
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autoAddMu sync.Mutex
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autoAddStopChan chan struct{}
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lastAutoAddTime time.Time
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)
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// StartAutoAddService 启动自动补号服务
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func StartAutoAddService() {
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autoAddMu.Lock()
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if autoAddRunning {
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autoAddMu.Unlock()
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return
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}
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autoAddRunning = true
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autoAddStopChan = make(chan struct{})
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autoAddMu.Unlock()
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logger.Info("自动补号服务已启动", "", "auto-add")
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go func() {
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ticker := time.NewTicker(60 * time.Second) // 每分钟检查一次
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defer ticker.Stop()
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for {
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select {
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case <-autoAddStopChan:
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logger.Info("自动补号服务已停止", "", "auto-add")
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return
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case <-ticker.C:
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checkAndAutoAdd()
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}
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}
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}()
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}
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// StopAutoAddService 停止自动补号服务
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func StopAutoAddService() {
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autoAddMu.Lock()
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defer autoAddMu.Unlock()
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if autoAddRunning && autoAddStopChan != nil {
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close(autoAddStopChan)
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autoAddRunning = false
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}
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}
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// checkAndAutoAdd 检查并自动补号
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func checkAndAutoAdd() {
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if database.Instance == nil {
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return
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}
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// 读取配置
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autoAddEnabled := false
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if val, _ := database.Instance.GetConfig("monitor_auto_add"); val == "true" {
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autoAddEnabled = true
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}
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if !autoAddEnabled {
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return
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}
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// 检查最小间隔
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minInterval := 300
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if val, _ := database.Instance.GetConfig("monitor_min_interval"); val != "" {
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if v, err := strconv.Atoi(val); err == nil {
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minInterval = v
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}
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}
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if time.Since(lastAutoAddTime).Seconds() < float64(minInterval) {
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return
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}
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// 检查是否有任务在运行
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if teamProcessState.Running {
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logger.Info("已有任务在运行,跳过自动补号", "", "auto-add")
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return
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}
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// 获取目标数量
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target := 50
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if val, _ := database.Instance.GetConfig("monitor_target"); val != "" {
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if v, err := strconv.Atoi(val); err == nil {
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target = v
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}
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}
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// 获取当前 S2A 账号数量
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current, err := getS2AAccountCount()
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if err != nil {
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logger.Error(fmt.Sprintf("获取 S2A 账号数量失败: %v", err), "", "auto-add")
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return
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}
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deficit := target - current
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if deficit <= 0 {
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return
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}
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// 计算需要多少个 Team(每个 Team 产生 4 个账号)
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teamsNeeded := (deficit + 3) / 4 // 向上取整
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// 获取可用的 Owner
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owners, err := database.Instance.GetPendingOwners()
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if err != nil {
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logger.Error(fmt.Sprintf("获取可用 Owner 失败: %v", err), "", "auto-add")
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return
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}
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if len(owners) == 0 {
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logger.Warning("没有可用的 Owner 账号,无法自动补号", "", "auto-add")
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return
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}
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// 限制使用的 Owner 数量
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actualTeams := teamsNeeded
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if actualTeams > len(owners) {
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logger.Warning(fmt.Sprintf("可用 Owner 不足: 需要 %d 个, 仅有 %d 个可用", teamsNeeded, len(owners)), "", "auto-add")
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actualTeams = len(owners)
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}
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logger.Info(fmt.Sprintf("自动补号: 当前 %d, 目标 %d, 缺少 %d, 需要 %d 个 Team, 将处理 %d 个",
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current, target, deficit, teamsNeeded, actualTeams), "", "auto-add")
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// 构建请求 - 直接使用 database.TeamOwner 转换
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reqOwners := make([]TeamOwner, actualTeams)
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for i := 0; i < actualTeams; i++ {
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reqOwners[i] = TeamOwner{
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Email: owners[i].Email,
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Password: owners[i].Password,
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Token: owners[i].Token,
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AccountID: owners[i].AccountID,
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}
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}
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req := TeamProcessRequest{
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Owners: reqOwners,
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MembersPerTeam: 4,
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ConcurrentTeams: 2,
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IncludeOwner: false,
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Headless: true,
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BrowserType: "rod", // 默认使用 rod
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Proxy: "", // 不使用代理
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}
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// 初始化状态
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teamProcessState.Running = true
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teamProcessState.StartedAt = time.Now()
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teamProcessState.TotalTeams = len(reqOwners)
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teamProcessState.Completed = 0
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teamProcessState.Results = make([]TeamProcessResult, 0, len(reqOwners))
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lastAutoAddTime = time.Now()
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// 异步执行
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go runTeamProcess(req)
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logger.Success(fmt.Sprintf("自动补号任务已启动: %d 个 Team", actualTeams), "", "auto-add")
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}
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// getS2AAccountCount 获取 S2A 当前账号数量
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func getS2AAccountCount() (int, error) {
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if config.Global == nil || config.Global.S2AApiBase == "" {
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return 0, fmt.Errorf("S2A 配置未设置")
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}
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url := config.Global.S2AApiBase + "/api/v1/admin/dashboard/stats"
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req, err := http.NewRequest("GET", url, nil)
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if err != nil {
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return 0, err
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}
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req.Header.Set("Authorization", "Bearer "+config.Global.S2AAdminKey)
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client := &http.Client{Timeout: 10 * time.Second}
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resp, err := client.Do(req)
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if err != nil {
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return 0, err
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}
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defer resp.Body.Close()
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if resp.StatusCode != http.StatusOK {
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return 0, fmt.Errorf("S2A 返回状态: %d", resp.StatusCode)
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}
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var result struct {
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NormalAccounts int `json:"normal_accounts"`
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}
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if err := decodeJSON(resp.Body, &result); err != nil {
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return 0, err
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}
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return result.NormalAccounts, nil
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}
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@@ -52,3 +52,17 @@ func CORS(next http.HandlerFunc) http.HandlerFunc {
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next(w, r)
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}
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}
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// decodeJSON 解析 JSON 响应体
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func decodeJSON(body interface{}, v interface{}) error {
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switch b := body.(type) {
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case []byte:
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return json.Unmarshal(b, v)
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default:
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// 假设是 io.Reader
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if reader, ok := body.(interface{ Read([]byte) (int, error) }); ok {
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return json.NewDecoder(reader).Decode(v)
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}
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return json.Unmarshal(body.([]byte), v)
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}
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}
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@@ -4,6 +4,7 @@ import (
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"encoding/json"
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"fmt"
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"net/http"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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@@ -17,15 +18,18 @@ import (
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"codex-pool/internal/register"
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)
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// TeamProcessRequest 团队处理请求
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type TeamProcessRequest struct {
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// Owner 账号列表
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Owners []struct {
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// TeamOwner 团队母号信息
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type TeamOwner struct {
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Email string `json:"email"`
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Password string `json:"password"`
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Token string `json:"token"`
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AccountID string `json:"account_id"` // 已存储的 account_id,如有则直接使用
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} `json:"owners"`
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}
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// TeamProcessRequest 团队处理请求
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type TeamProcessRequest struct {
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// Owner 账号列表
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Owners []TeamOwner `json:"owners"`
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// 配置
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MembersPerTeam int `json:"members_per_team"` // 每个 Team 的成员数
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ConcurrentTeams int `json:"concurrent_teams"` // 并发 Team 数量
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@@ -33,6 +37,7 @@ type TeamProcessRequest struct {
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Headless bool `json:"headless"` // 是否无头模式
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Proxy string `json:"proxy"` // 代理设置
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IncludeOwner bool `json:"include_owner"` // 母号也入库到 S2A
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ProcessCount int `json:"process_count"` // 处理数量,0表示全部
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}
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// TeamProcessResult 团队处理结果
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@@ -91,12 +96,7 @@ func HandleTeamProcess(w http.ResponseWriter, r *http.Request) {
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}
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// 转换为请求格式(包含已存储的 account_id)
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for _, o := range pendingOwners {
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req.Owners = append(req.Owners, struct {
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Email string `json:"email"`
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Password string `json:"password"`
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Token string `json:"token"`
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AccountID string `json:"account_id"`
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}{
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req.Owners = append(req.Owners, TeamOwner{
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Email: o.Email,
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Password: o.Password,
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Token: o.Token,
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@@ -106,6 +106,12 @@ func HandleTeamProcess(w http.ResponseWriter, r *http.Request) {
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logger.Info(fmt.Sprintf("从数据库加载 %d 个待处理母号", len(req.Owners)), "", "team")
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}
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// 根据 ProcessCount 限制处理数量
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if req.ProcessCount > 0 && req.ProcessCount < len(req.Owners) {
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req.Owners = req.Owners[:req.ProcessCount]
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logger.Info(fmt.Sprintf("限制处理数量: %d 个母号", req.ProcessCount), "", "team")
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}
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if req.MembersPerTeam <= 0 {
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req.MembersPerTeam = 4
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}
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@@ -330,7 +336,28 @@ func processSingleTeam(idx int, req TeamProcessRequest) TeamProcessResult {
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}
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result.TeamID = teamID
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// Step 2: 并发注册成员
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// Step 2: 测试邀请功能(检测 Team 是否被封禁)
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testEmail := mail.GenerateEmail()
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if err := inviter.SendInvites([]string{testEmail}); err != nil {
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// 邀请失败,可能是 Team 被封禁
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errStr := err.Error()
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if strings.Contains(errStr, "403") || strings.Contains(errStr, "forbidden") ||
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strings.Contains(errStr, "banned") || strings.Contains(errStr, "suspended") ||
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strings.Contains(errStr, "deactivated") {
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// Team 被封禁,标记为 invalid
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logger.Error(fmt.Sprintf("%s Team 被封禁,标记为无效: %v", logPrefix, err), owner.Email, "team")
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if database.Instance != nil {
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database.Instance.MarkOwnerAsInvalid(owner.Email)
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}
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result.Errors = append(result.Errors, "Team 被封禁")
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result.DurationMs = time.Since(startTime).Milliseconds()
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return result
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}
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// 其他邀请错误,继续尝试
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logger.Warning(fmt.Sprintf("%s 首次邀请失败,继续尝试: %v", logPrefix, err), owner.Email, "team")
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}
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// Step 3: 并发注册成员
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// 每个成员:邀请 → 注册,失败重试1次
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// Team 有4次额外补救机会
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type MemberAccount struct {
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@@ -253,6 +253,12 @@ func (d *DB) MarkOwnerAsFailed(email string) error {
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return err
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}
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// MarkOwnerAsInvalid 标记 Owner 为无效(Team 被封禁,永久跳过)
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func (d *DB) MarkOwnerAsInvalid(email string) error {
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_, err := d.db.Exec("UPDATE team_owners SET status = 'invalid' WHERE email = ?", email)
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return err
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}
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// UpdateOwnerStatus 更新状态
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func (d *DB) UpdateOwnerStatus(id int64, status string) error {
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_, err := d.db.Exec("UPDATE team_owners SET status = ? WHERE id = ?", status, id)
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@@ -89,29 +89,6 @@ export default function Monitor() {
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return json
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}
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// 获取号池状态 - 使用 S2A 的 dashboard/stats 接口
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const fetchPoolStatus = useCallback(async () => {
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try {
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const data = await requestS2A('/dashboard/stats')
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if (data) {
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// 从 dashboard/stats 构建 pool status
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setPoolStatus({
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current: data.normal_accounts || 0,
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target: targetInput,
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deficit: Math.max(0, targetInput - (data.normal_accounts || 0)),
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auto_add: autoAdd,
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min_interval: minInterval,
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polling_enabled: pollingEnabled,
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polling_interval: pollingInterval,
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})
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// 同时更新统计数据
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setStats(data)
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}
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} catch (e) {
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console.error('获取号池状态失败:', e)
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}
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}, [targetInput, autoAdd, minInterval, pollingEnabled, pollingInterval])
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// 刷新 S2A 统计 - 使用 dashboard/stats
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const refreshStats = useCallback(async () => {
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setRefreshing(true)
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@@ -277,27 +254,59 @@ export default function Monitor() {
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const json = await res.json()
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if (json.code === 0 && json.data) {
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const s = json.data
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setTargetInput(s.target || 50)
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setAutoAdd(s.auto_add || false)
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setMinInterval(s.min_interval || 300)
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setPollingEnabled(s.polling_enabled || false)
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const target = s.target || 50
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const autoAddVal = s.auto_add || false
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const minIntervalVal = s.min_interval || 300
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const pollingEnabledVal = s.polling_enabled || false
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const interval = s.polling_interval || 60
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setTargetInput(target)
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setAutoAdd(autoAddVal)
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setMinInterval(minIntervalVal)
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setPollingEnabled(pollingEnabledVal)
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setPollingInterval(interval)
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savedPollingIntervalRef.current = interval // 同步更新 ref
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savedPollingIntervalRef.current = interval
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setCountdown(interval)
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// 返回加载的配置用于后续刷新
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return { target, autoAdd: autoAddVal, minInterval: minIntervalVal, pollingEnabled: pollingEnabledVal, pollingInterval: interval }
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}
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}
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} catch (e) {
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console.error('加载监控设置失败:', e)
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}
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return null
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}
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// 初始化 - 只在组件挂载时执行一次
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useEffect(() => {
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loadMonitorSettings()
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fetchPoolStatus()
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refreshStats()
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const init = async () => {
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// 先加载设置
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const settings = await loadMonitorSettings()
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// 然后刷新状态(使用加载的设置值)
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try {
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const data = await requestS2A('/dashboard/stats')
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if (data) {
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const target = settings?.target || 50
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setStats(data)
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setPoolStatus({
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current: data.normal_accounts || 0,
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target: target,
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deficit: Math.max(0, target - (data.normal_accounts || 0)),
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auto_add: settings?.autoAdd || false,
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min_interval: settings?.minInterval || 300,
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polling_enabled: settings?.pollingEnabled || false,
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polling_interval: settings?.pollingInterval || 60,
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})
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}
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} catch (e) {
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console.error('获取号池状态失败:', e)
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}
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fetchAutoAddLogs()
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}
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init()
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [])
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|
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@@ -72,6 +72,7 @@ export default function Upload() {
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const [browserType, setBrowserType] = useState<'chromedp' | 'rod'>('chromedp')
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const [proxy, setProxy] = useState('')
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const [includeOwner, setIncludeOwner] = useState(false) // 母号也入库
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const [processCount, setProcessCount] = useState(0) // 处理数量,0表示全部
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const hasConfig = config.s2a.apiBase && config.s2a.adminKey
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||||
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@@ -177,6 +178,7 @@ export default function Upload() {
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headless: true, // 始终使用无头模式
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proxy,
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include_owner: includeOwner, // 母号也入库
|
||||
process_count: processCount, // 处理数量,0表示全部
|
||||
}),
|
||||
})
|
||||
|
||||
@@ -192,7 +194,7 @@ export default function Upload() {
|
||||
alert('启动失败')
|
||||
}
|
||||
setLoading(false)
|
||||
}, [stats, membersPerTeam, concurrentTeams, browserType, proxy, includeOwner, fetchStatus])
|
||||
}, [stats, membersPerTeam, concurrentTeams, browserType, proxy, includeOwner, processCount, fetchStatus])
|
||||
|
||||
// 停止处理
|
||||
const handleStop = useCallback(async () => {
|
||||
@@ -371,6 +373,37 @@ export default function Upload() {
|
||||
</CardTitle>
|
||||
</CardHeader>
|
||||
<CardContent className="space-y-4">
|
||||
{/* 处理数量设置 */}
|
||||
<div>
|
||||
<label className="block text-sm font-medium text-slate-700 dark:text-slate-300 mb-2">
|
||||
处理母号数量
|
||||
</label>
|
||||
<div className="flex gap-2">
|
||||
<Input
|
||||
type="number"
|
||||
min={1}
|
||||
max={stats?.valid || 100}
|
||||
value={processCount || ''}
|
||||
onChange={(e) => setProcessCount(Number(e.target.value) || 0)}
|
||||
disabled={isRunning}
|
||||
placeholder="输入数量"
|
||||
className="flex-1"
|
||||
/>
|
||||
<Button
|
||||
variant={processCount === 0 ? 'primary' : 'outline'}
|
||||
size="sm"
|
||||
onClick={() => setProcessCount(0)}
|
||||
disabled={isRunning}
|
||||
className="whitespace-nowrap"
|
||||
>
|
||||
全部 ({stats?.valid || 0})
|
||||
</Button>
|
||||
</div>
|
||||
<p className="text-xs text-slate-500 mt-1">
|
||||
{processCount > 0 ? `将处理 ${Math.min(processCount, stats?.valid || 0)} 个母号` : `将处理全部 ${stats?.valid || 0} 个母号`}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div className="grid grid-cols-2 gap-3">
|
||||
<Input
|
||||
label="每个 Team 成员数"
|
||||
|
||||
Reference in New Issue
Block a user